A Simple Procedure to Generate Curves and Surfaces
Year: 2007 Authors: Alan Sutcliffe
Core claim
Third-order difference recursion plus shading and XOR can produce smooth, visually rich curves and surface-like images with a very small program.
Topics
procedural curve generation, shading and depth cues, XOR graphics, abstract digital art
Domains
finite differences, recursive sequences, pixel geometry, computer art, graphic design, visual composition, 3D illusion
Methods
third-order differences, random perturbation, pixel-by-pixel drawing, XOR rendering
Media
Visual Basic, screen pixels, grayscale RGB, digital display
Source status
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