A Simple Procedure to Generate Curves and Surfaces

Year: 2007 Authors: Alan Sutcliffe

Core claim

Third-order difference recursion plus shading and XOR can produce smooth, visually rich curves and surface-like images with a very small program.

Topics

procedural curve generation, shading and depth cues, XOR graphics, abstract digital art

Domains

finite differences, recursive sequences, pixel geometry, computer art, graphic design, visual composition, 3D illusion

Methods

third-order differences, random perturbation, pixel-by-pixel drawing, XOR rendering

Media

Visual Basic, screen pixels, grayscale RGB, digital display

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.