A Topology-Preserving Voxelization Shrinking Algorithm
Year: 2012 Authors: Daniel Whalen
Core claim
A new 2×2×2 voxel shrinking method preserves connections and holes better than thresholding when reducing complex 3D objects.
Topics
topology-preserving voxelization, low-resolution rescaling, mathematical sculpture, Lego rendering
Domains
topology, discrete geometry, 3D voxel grids, mathematical art, computational fabrication, Lego sculpture, visualization
Methods
blockwise voxel shrinking, connectivity preservation, threshold comparison, genetic algorithm layout
Media
voxels, Lego bricks, rendered 3D models
Source status
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