A Topology-Preserving Voxelization Shrinking Algorithm

Year: 2012 Authors: Daniel Whalen

Core claim

A new 2×2×2 voxel shrinking method preserves connections and holes better than thresholding when reducing complex 3D objects.

Topics

topology-preserving voxelization, low-resolution rescaling, mathematical sculpture, Lego rendering

Domains

topology, discrete geometry, 3D voxel grids, mathematical art, computational fabrication, Lego sculpture, visualization

Methods

blockwise voxel shrinking, connectivity preservation, threshold comparison, genetic algorithm layout

Media

voxels, Lego bricks, rendered 3D models

Source status

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