Digital Sangaku

Year: 2012 Authors: Jean Constant

Core claim

Digital visualization can reconstruct Sangaku geometry as an aesthetically compelling statement while preserving the mathematical problem’s visual and scientific structure.

Topics

Sangaku geometry, digital visualization, mathematical art, color and form

Domains

Euclidean geometry, circles and triangles, areas and volumes, digital art, visual composition, color theory, perspective

Methods

spreadsheet calculation, vector outline creation, image editing, layer styling

Media

wooden tablet source, black-and-white bitmap, digital composition, animated film

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.