Digital Sangaku
Year: 2012 Authors: Jean Constant
Core claim
Digital visualization can reconstruct Sangaku geometry as an aesthetically compelling statement while preserving the mathematical problem’s visual and scientific structure.
Topics
Sangaku geometry, digital visualization, mathematical art, color and form
Domains
Euclidean geometry, circles and triangles, areas and volumes, digital art, visual composition, color theory, perspective
Methods
spreadsheet calculation, vector outline creation, image editing, layer styling
Media
wooden tablet source, black-and-white bitmap, digital composition, animated film
Source status
This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.