The Fourth Dimension in Mathematics and Art

Year: 2016 Authors: Jean Constant

Core claim

Interdisciplinary work between mathematics and visual art, supported by computer visualization, can produce meaningful representations of fourth-dimensional objects.

Topics

fourth dimension, visualization, interdisciplinary collaboration, hypercube, 24-cell

Domains

geometry, topology, differential geometry, polytopes, visual art, architecture, digital design, cubism

Methods

4D Draw modeling, vector graphics editing, bitmap editing, 3D rendering

Media

cardboard, Adobe Illustrator, bitmap graphics, Autodesk Maya

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.