Non-euclidean Virtual Reality II: Explorations of \mathbb{H}^2\times \mathbb{E}
Year: 2017 Authors: Vi Hart; Andrea Hawksley; elvR elvR HARC; Elisabetta A. Matsumoto; Henry Segerman
Core claim
A practical VR rendering and navigation framework can make \mathbb{H}^2\times \mathbb{E} accessible while preserving a familiar Euclidean vertical direction.
Topics
non-euclidean virtual reality, \mathbb{H}^2\times \mathbb{E}, geodesics, VR rendering, tilings
Domains
hyperbolic geometry, differential geometry, Riemannian geometry, Minkowski space, geodesic equations, virtual reality, visualization, digital media
Methods
hyperboloid model, explicit parametrisation, geodesic computation, screen projection, tiling-based landmarks
Media
virtual reality headset, computer graphics, online simulation, 2,6 tiling, screen rendering
Source status
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