Sonifying Games

Year: 2022 Authors: Donald Spector

Core claim

Competitive games can be sonified effectively by mapping discrete moves to sounds that emphasize game motion rather than proximity to an endpoint.

Topics

sonification, competitive games, musical mapping, game states, auditory display

Domains

combinatorics, state spaces, lattice models, music, sound art, auditory visualization

Methods

move-to-sound mapping, pitch mapping, rhythmic mapping, melodic sonification, percussive sonification

Media

draughts match records, contract bridge bidding and play, Mathematica-generated audio, MP3 files, PDF scores

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.