Sonifying Games
Year: 2022 Authors: Donald Spector
Core claim
Competitive games can be sonified effectively by mapping discrete moves to sounds that emphasize game motion rather than proximity to an endpoint.
Topics
sonification, competitive games, musical mapping, game states, auditory display
Domains
combinatorics, state spaces, lattice models, music, sound art, auditory visualization
Methods
move-to-sound mapping, pitch mapping, rhythmic mapping, melodic sonification, percussive sonification
Media
draughts match records, contract bridge bidding and play, Mathematica-generated audio, MP3 files, PDF scores
Source status
This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.