Rep-tile Font
Year: 2022 Authors: Tomoko Taniguchi; Ryuhei Uehara
Core claim
A rectangle-based construction lets letter polyominoes be scaled into rep-tile forms, enabling tilings and font designs.
Topics
rep-tiles, polyominoes, tilings, font design, geometric puzzles
Domains
combinatorics, discrete geometry, tiling theory, typography, generative design, tiling art, puzzle design
Methods
rectangle assembly, least common multiple construction, recursive tiling, polyomino design
Media
polyomino letters, Table 1 patterns, Figures 1-3
Paper text
The text below is the locally extracted OCR/Markdown version of the paper. Raw PDF files remain local and are not published here.
Bridges 2022 Conference Proceedings
Rep-tile Font
Tomoko Taniguchi Japan Advanced Institute of Science and Technology Asahidai, Nomi, Ishikawa 923-1292, Japan. tomoko-t@jaist.ac.jp
Ryuhei Uehara Japan Advanced Institute of Science and Technology Asahidai, Nomi, Ishikawa 923-1292, Japan. uehara@jaist.ac.jp
Abstract
The terms polyomino and rep-tile were introduced by Solomon W. Golomb in the 1950s, and they were popularized in the society of recreational mathematics by Martin Gardner in the 1960s. A polyomino is a simple polygon that can be obtained by gluing unit squares. A polygon is called rep-tile if it can be divided into small congruent polygons which are similar to the original one. They have been well investigated in many societies including recreational mathematics, puzzles, games, tilings, arts, and designs. In this paper, we propose a method to design rep-tile polyominoes. Using this method, we design rep-tile font. You can use these patterns to generate tilings based on letters.
Introduction
In some games like Tetris, polygons obtained by joining unit squares edge to edge are used as their pieces. These polygons are called polyominoes, and they have been used in popular puzzles since at least 1907. Solomon W. Golomb introduced the name polyomino in 1953, and various sets of polyominoes have been widely investigated in the contexts of puzzle and tiling [1]. It was popularized in the 1960s by the famous column in Scientific American written by Martin Gardner [2].
Golomb is also known as the person who first introduced the notion of rep-tile and investigated the properties and conditions of the rep-tiles. A polygon is called rep-tile if it can be dissected into congruent pieces which are smaller copies of . We can reverse this notion; once we have a rep-tile , we can form a larger polygon similar to by tiling some copies of . Repeating this process recursively, we can tile a plane by copies of . It is known that some rep-tiles can be used to generate acyclic tiling (i.e., the tiling pattern cannot be identical by shifting and rotation). Both cyclic and acyclic tilings have been well investigated since they have applications to chemistry, especially, crystallography [3]. From the viewpoints of mathematics and art, the notion of rep-tile is popular as we can obtain tiling of the plane with the same shapes of different sizes by replacing a part of the rep-tiles by their copies recursively. In the 1960s Martin Gardner introduced polyomino rep-tiles [3]. Since it is a natural notion, polyomino rep-tiles have a long history mainly in the contexts of puzzles and recreational mathematics. The classic results can be found on a web page by Clarke [4], while Banbara et. al. recently demonstrated more results obtained by computers [5].
In this paper, we give a method for designing polyomino rep-tiles, which allows us to design a variety of polyominoes. Designing fonts is one way of bridging art, mathematics, puzzle, origami, and some others as Erik Demaine and Martin Demaine have designed dozens of fonts in this context [6]. From this viewpoint, we give polyomino rep-tiles font as an application of the method.
Taniguchi and Uehara
Figure 1: Making a large “d” from a small “d”: (1) Make a rectangle by four copies of “d”, (2) make a square by 12 copies of the rectangle of size , and (3) make a large “d” by 6 copies of the square.
Figure 2: Making a large “q” from a small “d” (a) as a rep-tile and (b) a variant.
Our Method and Designed Fonts
We focus on the polyominoes which can be obtained by splitting a rectangle. In other words, we find our patterns from a set of polyominoes such that we can assemble some copies of a pattern to a rectangle. We assume that copies of -omino can be assembled to a rectangle of size . (That is, we have .) Let be the least common multiple of and . Then, copies of the rectangle (or copies of the -omino) can tile a square of size . This square can be considered as a large unit square, and thus we can represent the original letter by using this pattern. A simple example is shown in Figure 1 in case , , , , and .
We show our rep-tile font in Table 1. Each pattern is a tiling art, and also a geometric puzzle. These patterns, including S and Z, are all different shapes, which add fun repeatedly.
In our method, we first form a square by some copies of a letter and we then arrange them into a larger polyomino similar to the original letter. Once we obtain a square, we can arrange them into any polyomino. Therefore, we can arrange any letter using the square as shown in Figure 2(a), and moreover, we can mix squares of different sizes in some cases as shown in Figure 2(b). These flexibilities allow us to design not only rep-tiles, but also tiling and some other designs of patterns.
Rep-tile Font
Table 1: Rep-tile font. A letter pattern (left) and how to assemble a rectangle (right).
Taniguchi and Uehara
Figure 3: Two disconnected rep-tiles good for “i” and “v”.
Concluding Remarks
In this paper, we give a method for the design of rep-tile polyominoes. We implicitly assume that each polyomino should be a connected polygon. A rep-tile is not necessarily connected. In fact, we have two interesting patterns of “i” and “v” as shown in Figure 3. From the viewpoint of unit figures, the set of polyiamonds on a triangular lattice is another option. Extensions of our method to these options are future work.
References
[1] Solomon W. Golomb. Polyominoes: the Fascinating New Recreation in Mathematics, Charles Scribner’s Sons, 1965. [2] Martin Gardner. Hexaflexagons, Probability Paradoxes, and the Tower of Hanoi: Martin Gardner’s First Book of Mathematical Puzzles and Games, Cambridge University Press, 2008. [3] Martin Gardner. Knots and Borromean Rings, Rep-Tiles, and Eight Queens: Martin Gardner’s Unexpected Hanging, Cambridge University Press, 2014. [4] Andrew L. Clarke. Polyomino Reptiles. http://www.recmath.org/PolyPages/PolyPages/index.htm? Rep06.htm, accessed in April, 2022. [5] Mutsunori Banbara, Kenji Hashimoto, Takashi Horiyama, Shin-ichi Minato, Kakeru Nakamura, Masaaki Nishino, Masahiko Sakai, Ryuhei Uehara, Yushi Uno, and Norihito Yasuda. Solving Rep-tile by Computers: Performance of Solvers and Analyses of Solutions, arXiv:2110.05184, October, 2021. [6] Erik D. Demaine, Martin L. Demaine, and others. Mathematical and Puzzle Fonts/Typefaces https:// erikdemaine.org/fonts/, accessed in April, 2022.