Oriented and Non-Oriented Cubical Surfaces in the Penteract
Year: 2024 Authors: Manuel Estévez; Érika Roldán; Henry Segerman
Core claim
Reinforcement learning can improve 3D projections of cubical surfaces in the penteract by reducing face intersections and edge overlaps.
Topics
cubical surfaces, penteract, 3D visualization, reinforcement learning
Domains
topology, combinatorics, graph embeddings, higher-dimensional cubes, 3D printing, mathematical visualization, geometric design
Methods
perspective projection, reinforcement learning, embedding optimization, computational search
Media
3D prints, 3D models, supplementary files, projected cylindrical edges
Source status
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