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  • generative art
  • Representative papers

Backlinks

  • Jusur / Bridges Research Atlas
  • Using a Fractal Program to Model Vortical Flows
  • Abstract Art from a Model for Cellular Morphogenesis
  • Generative Art and Aesthetics
  • Recursion, Symmetry & Tessellation with Software based Video Feedback Systems
  • Chaos, Noise, Randomness and Coincidence as Constitutional for Generative Art
  • Seeing with the Mind: from the Matrix into the Cloud
  • Abstract Overlays using a Transport Network Model
  • Image Generation from Magic Squares
  • Ant Paintings Based on the Seed Foraging Behavior of P. barbatus
  • Flowing, Organic Forms Using Adaptive Line-Drawing Agents
  • Random Walks on Vertices of Archimedean Tilings
  • Emergent Orange
  • Representational Random Walks
  • Thoughts on Generative Art
  • Ballistic Deposition and Aesthetic Patterns
  • How to Draw a Line
  • Hex-Chaos Compositions and Equivalence Classes of Packing Problems
  • Generative Art from One-Dimensional Chip-Firing Automata
  • Exploring Randomness in Digital Art
  • Generalizations of Truchet Tiles
  • Spiroplots: a New Discrete-time Dynamical System to Generate Curve Patterns
  • Generative Zellij
  • The Art of Knot Data
  • Eden Model for Pentagons
  • Reformulating Multiplication for Mandelbrot-like Sets in 3D
  • Topics
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generative art

generative art

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generative art

Appears in 25 extracted records.

Back to Topics.

Representative papers

  • Using a Fractal Program to Model Vortical Flows (2004)
  • Abstract Art from a Model for Cellular Morphogenesis (2005)
  • Generative Art and Aesthetics (2005)
  • Recursion, Symmetry & Tessellation with Software based Video Feedback Systems (2008)
  • Chaos, Noise, Randomness and Coincidence as Constitutional for Generative Art (2010)
  • Seeing with the Mind: from the Matrix into the Cloud (2010)
  • Abstract Overlays using a Transport Network Model (2011)
  • Image Generation from Magic Squares (2011)
  • Ant Paintings Based on the Seed Foraging Behavior of P. barbatus (2013)
  • Emergent Orange (2015)
  • Flowing, Organic Forms Using Adaptive Line-Drawing Agents (2015)
  • Random Walks on Vertices of Archimedean Tilings (2015)
  • Representational Random Walks (2016)
  • Thoughts on Generative Art (2016)
  • Ballistic Deposition and Aesthetic Patterns (2017)
  • How to Draw a Line (2017)
  • Hex-Chaos Compositions and Equivalence Classes of Packing Problems (2018)
  • Exploring Randomness in Digital Art (2019)
  • Generative Art from One-Dimensional Chip-Firing Automata (2019)
  • Generalizations of Truchet Tiles (2020)
  • Spiroplots: a New Discrete-time Dynamical System to Generate Curve Patterns (2020)
  • Generative Zellij (2022)
  • Eden Model for Pentagons (2024)
  • The Art of Knot Data (2024)
  • Reformulating Multiplication for Mandelbrot-like Sets in 3D (2025)

Jusur / Bridges Research Atlas

English-first Quartz atlas for the Bridges corpus: 2,537 analyzed papers across mathematics, art, design, music, media, and education.