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  • bronze
  • Representative papers

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  • Media
  • Art, Math, and Computers: New Ways of Creating Pleasing Shapes
  • Hyperseeing, Hypersculptures and Space Curves
  • Finding an Integral Equation of Design and Mathematics
  • Continuum, Broken Symmetry, and More
  • Merging Paradigms
  • The Millennium Bookball
  • Expressive Geometries of Curvature
  • Approximating Mathematical Surfaces with Spline Modelers
  • A Proposal for the Classification of Mathematical Sculpture
  • Sundials from Toroid Surfaces
  • Sculpture Inspired by Connectivity in Nature
  • Mitered Fractal Trees: Constructions and Properties
  • Commissioning a Bridge
  • Inversive Kaleidoscopes and their Visualization
  • Top-ology: A Torque about Tops
  • Art of Infinity
  • A Journey into the Genesis of Related Math-Art Works
  • Pretty 3D Polygons: Exploration and Proofs
  • Rolloids
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bronze

bronze

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bronze

Appears in 19 extracted records.

Back to Media.

Representative papers

  • Art, Math, and Computers: New Ways of Creating Pleasing Shapes (1998)
  • Hyperseeing, Hypersculptures and Space Curves (1998)
  • Finding an Integral Equation of Design and Mathematics (1998)
  • Continuum, Broken Symmetry, and More (1998)
  • Merging Paradigms (1999)
  • The Millennium Bookball (2000)
  • Expressive Geometries of Curvature (2004)
  • Approximating Mathematical Surfaces with Spline Modelers (2006)
  • A Proposal for the Classification of Mathematical Sculpture (2007)
  • Sundials from Toroid Surfaces (2011)
  • Sculpture Inspired by Connectivity in Nature (2012)
  • Mitered Fractal Trees: Constructions and Properties (2012)
  • Commissioning a Bridge (2012)
  • Inversive Kaleidoscopes and their Visualization (2014)
  • Top-ology: A Torque about Tops (2014)
  • Art of Infinity (2017)
  • A Journey into the Genesis of Related Math-Art Works (2020)
  • Pretty 3D Polygons: Exploration and Proofs (2021)
  • Rolloids (2023)

Jusur / Bridges Research Atlas

English-first Quartz atlas for the Bridges corpus: 2,537 analyzed papers across mathematics, art, design, music, media, and education.