A Generalized Vertex Truncation Scheme to Construct Intriguing Polyhedral Shapes
Year: 2004 Authors: Ergun Akleman; Paul Edmundson; Ozan Ozener
Core claim
A generalized vertex truncation subdivision scheme can transform an initial manifold mesh into intriguing limit surfaces with planar intermediate meshes and smooth, fractal polyhedral forms in the limit.
Topics
polyhedral subdivision, vertex truncation, smooth fractal shapes, shape modeling, computer graphics, architectural form
Domains
geometry, topology, subdivision schemes, fractal geometry, polyhedral combinatorics, visualization, sculpture, architectural design
Methods
generalized vertex truncation, Chaikin’s construction, iterative subdivision, mesh remeshing, limit-surface approximation
Media
manifold polygonal mesh, polyhedral mesh, quadratic B-spline curves, computer-generated 3D forms
Source status
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