Sudoku art

Year: 2011 Authors: Tiffany C. Inglis; Craig S. Kaplan

Core claim

A Sudoku can be optimized and colored to resemble a target image, but practical puzzle design requires relaxing constraints and adding clues to preserve playability.

Topics

Sudoku visualization, image generation, puzzle design, optimization

Domains

mixed-integer nonlinear programming, binary integer linear programming, Latin squares, puzzle art, generative image design, visual communication

Methods

MINLP optimization, BILP formulation, integer-colour mapping, constraint relaxation

Media

Sudoku grids, target images, transparent regions

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.