Sudoku art
Year: 2011 Authors: Tiffany C. Inglis; Craig S. Kaplan
Core claim
A Sudoku can be optimized and colored to resemble a target image, but practical puzzle design requires relaxing constraints and adding clues to preserve playability.
Topics
Sudoku visualization, image generation, puzzle design, optimization
Domains
mixed-integer nonlinear programming, binary integer linear programming, Latin squares, puzzle art, generative image design, visual communication
Methods
MINLP optimization, BILP formulation, integer-colour mapping, constraint relaxation
Media
Sudoku grids, target images, transparent regions
Source status
This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.