Art in Shadows of the Six-dimensional Cube

Year: 2011 Authors: László Vörös

Core claim

A 6-cube 3-model can produce stable shadow images and reconstructive unit mosaics that connect higher-dimensional geometry with artworks by Vasarely and Farkas.

Topics

hypercube projections, tessellation, impossible forms, spatial reconstruction, op art

Domains

higher-dimensional geometry, orthogonal projection, regular polygons, Archimedean solids, optical art, mosaic design, frieze and relief forms, visual perception

Methods

geometric modeling, orthogonal projection, spatial reconstruction, tessellation analysis

Media

AutoCAD, AutoLISP, photographs of artworks, shadow images

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.