Teaching Mathematics and Physics for Animation in Processing
Year: 2018 Authors: Lali Barrière
Core claim
Processing can serve as a creative, accessible tool for teaching mathematics and physics to beginners through practical animation-based exercises.
Topics
creative coding education, mathematics and physics curriculum, animation and simulation, student final projects
Domains
functions and trigonometry, vectors and kinematics, integration methods, oscillation and forces, digital art, animation, visual creativity, interactive graphics
Methods
guided exercises, pair work, project-based learning, classroom discussion
Media
Processing, noise() function, color, student animations
Source status
This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.