Teaching Mathematics and Physics for Animation in Processing

Year: 2018 Authors: Lali Barrière

Core claim

Processing can serve as a creative, accessible tool for teaching mathematics and physics to beginners through practical animation-based exercises.

Topics

creative coding education, mathematics and physics curriculum, animation and simulation, student final projects

Domains

functions and trigonometry, vectors and kinematics, integration methods, oscillation and forces, digital art, animation, visual creativity, interactive graphics

Methods

guided exercises, pair work, project-based learning, classroom discussion

Media

Processing, noise() function, color, student animations

Source status

This page publishes metadata and extracted analytical signals only. Raw PDF and full OCR text are kept local for now.