Processing
Appears in 24 extracted records.
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Representative papers
- Seeing with the Mind: from the Matrix into the Cloud (2010)
- Programming for Artists with Processing (2010)
- Constructing and Applying the Fractal Pied de Poule (Houndstooth) (2013)
- Turtles for Tessellations (2013)
- Design of a Nature-like Fractal Celebrating Warp-knitting (2014)
- Java Runes (2014)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2014)
- Lissajus Curves: an Experiment in Creative Coding (2015)
- Math Bugs (2015)
- Organic 3D Mesh Creation through Particle-Based Physics Simulation (2016)
- Representational Random Walks (2016)
- Hypocycloid Juggling Patterns (2016)
- How to Draw a Line (2017)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2017)
- Algorithmisch Ritme: Algorithmic Art as Material in an Interactive Dance-Projection (2018)
- Card Shuffling Visualizations (2018)
- Teaching Mathematics and Physics for Animation in Processing (2018)
- Animated Isohedral Tilings (2019)
- Artistic Excursions with the Sierpinski Triangle (2019)
- Exploring Randomness in Digital Art (2019)
- Move it or Lose it: Derivision, the Discrete Time Derivative of a Video (2020)
- Repeating Patterns from Your Own Culture: The Value of Such an Assignment in a Foundation Class in Mathematical Art and Design (2020)
- Graph Theory and Arts: A Course Retrospective (2023)
- Connected Weaving: What Computational Patterning Can Contribute to Complex Weaving Utilization (2024)