Generating Trace Renditions Using Human Swarm Principles

Year: 2024 Authors: Aryan Tamrakar; Daniel Palmer

Core claim

Agent interaction modeled on human swarms produces trace renditions that differ qualitatively from independent-agent rendering and breaks the simple inverse time-agent relationship.

Topics

non-photorealistic rendering, human swarm behavior, multi-agent simulation, image rendition

Domains

swarm intelligence, agent-based modeling, simulation dynamics, visual art, generative art, computer graphics, visual design

Methods

Python PyGame simulation, trace rendering, parameter sweep, comparative experiments

Media

pixelated target images, colored trail lines, Dracula image

Source status

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