Generating Trace Renditions Using Human Swarm Principles
Year: 2024 Authors: Aryan Tamrakar; Daniel Palmer
Core claim
Agent interaction modeled on human swarms produces trace renditions that differ qualitatively from independent-agent rendering and breaks the simple inverse time-agent relationship.
Topics
non-photorealistic rendering, human swarm behavior, multi-agent simulation, image rendition
Domains
swarm intelligence, agent-based modeling, simulation dynamics, visual art, generative art, computer graphics, visual design
Methods
Python PyGame simulation, trace rendering, parameter sweep, comparative experiments
Media
pixelated target images, colored trail lines, Dracula image
Source status
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