computer graphics
Appears in 62 extracted records.
Back to Domains.
Representative papers
- Aesthetics, Beauty, and Computer Science (1999)
- Evolutionary Development of Mathematically Defined Forms (2000)
- Uniform Polychora (2000)
- Fractals and Multi-Layer Coloring Algorithms (2001)
- Graphical Fractals Based on Circles (2002)
- A Course: Mathematics and the Visual Arts (2002)
- The Endless Wave (2002)
- Dimension of Time in Strange Attractors (2003)
- Petrie Polygons (2003)
- Optimal Geometry as Art (2003)
- Folding Polyhedra and Painting Mosaics (2003)
- Exploring Hyperobjects: A Metaphor of Higher Dimensions (2004)
- The Ghostly Imagery of Strange Attractors (2004)
- MultiCam: A System for Interactive Rendering of Abstract Digital Images (2004)
- Aliasing Artifacts and Accidental Algorithmic Art (2005)
- Digitally Spelunking the Spline Mine (2005)
- Polyhedral Transformation: Explosion-Implosion (2005)
- A meditation on Kepler’s Aa (2006)
- Transformations of Vertices, Edges and Faces to Derive Polyhedra (2006)
- Composite Diffusion Limited Aggregation Paintings (2007)
- Imaginary Gardens A Model for Imitating Plant Growth (2007)
- A Computer Aided Geometric Model of a Ten-Plane Polyhedral Transformation (2008)
- Fibonacci Tornado Phyllotaxy spirals consisting of all similar triangles (2008)
- Interactive 3D Simulation of Escher-like Impossible Worlds (2008)
- Composite Digital Mosaics using Duotone Tiles (2009)
- A Garden of Statistically Self-Similar Plants (2009)
- The Whitney Music Box (2009)
- Expanding the Mandelbrot Set into Higher Dimensions (2010)
- Algorithmic Fluid Imagery (2011)
- From Lissajous to Pas de Deux to Tattoo: The Graphic Life of a Beautiful Loop (2011)
- A Mathematica GUI for Generating Conway Tiles (2012)
- Crystallizing Topology in Molecular Visualizations (2012)
- Braids: A Mathematics Documentary (2013)
- Multidimensional Impossible Polycubes (2013)
- Teaching Mathematics Through Image Manipulation (2013)
- The Art of Geometry (2013)
- An Indoor Alternative to Stereographic Spherical Panoramas (2014)
- Nonspherical Bubble Clusters (2014)
- Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations (2015)
- From Stippling to Scribbling (2015)
- Modular Origami Halftoning: Theme and Variations (2015)
- A New Algorithm for Rendering Kissing Schottky Groups (2016)
- Koch-Like Fractal Images (2016)
- From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns (2016)
- Ballistic Deposition and Aesthetic Patterns (2017)
- Morphing TSP Art (2017)
- Extending Mandelbox Fractals with Shape Inversions (2018)
- Sphairahedra and Three-Dimensional Fractals (2018)
- Tuti-Like Interweaving (2019)
- Circle Deformation in Hacon’s Sphere Eversion (2021)
- Generative Sculpture by Evolutionary Design (2021)
- Towards Flying through Modular Forms (2021)
- A Greedy Algorithm for Generative String Art (2022)
- A Sham Schwarz Surface Based on a Squircle (2022)
- Visualizing Virtual Vector Fields (2022)
- Triangle: Using Shape-Based Expressions for Image Creation and Exploration (2023)
- 3D Dice Mosaics: A Multidirectional Dithering System (2023)
- Hyperbolic Flyby into a Schwarzian Expanse (2023)
- Generating Trace Renditions Using Human Swarm Principles (2024)
- Classical Optics for Charged Black Holes (2025)
- Immersive Visualization of Flat Surfaces Using Ray Marching (2025)
- Reformulating Multiplication for Mandelbrot-like Sets in 3D (2025)