Immersive Visualization of Flat Surfaces Using Ray Marching
Year: 2025 Authors: Fabian Lander; Diaeldin Taha
Core claim
Ray marching can render flat surfaces efficiently while giving an immersive geometric view useful for exploration, implementation, and outreach.
Topics
flat surfaces, ray marching, immersive visualization, virtual reality, outreach
Domains
geometry, dynamical systems, Teichmüller theory, ergodic theory, number theory, computer graphics, virtual reality, immersive art
Methods
signed distance functions, sphere tracing, constructive solid geometry, GPU rendering, first-person simulation
Media
ray-marched simulation, source code, online demo, 3D rendered scenes, flat surface models
Source status
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