virtual reality
Appears in 7 extracted records.
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Representative papers
- Art, Math, and Computers: New Ways of Creating Pleasing Shapes (1998)
- World as Numbers: Living in an Algorithmic Culture (2016)
- [[papers/2017/bridges2017-33|Non-euclidean Virtual Reality I: Explorations of ]] (2017)
- Virtual Crocheting of Euclidean Planes in a 3-Sphere (2018)
- Non-Euclidean Billiards in VR (2020)
- Non-Euclidean Virtual Reality IV: Sol (2020)
- Immersive Visualization of Flat Surfaces Using Ray Marching (2025)