computational geometry
Appears in 43 extracted records.
Back to Domains.
Representative papers
- Easy digitalization and representation of three-dimensional maps (2003)
- Solidifying Wireframes (2005)
- D-Forms: 3D forms from two 2D sheets (2006)
- Vortex Maze Construction (2006)
- Modeling D-Forms (2007)
- A Sangaku Revived (2008)
- Polyhedra with Equilateral Heptagons (2008)
- Procedural Generation of Sculptural Forms (2008)
- Mathematics Is Art (2009)
- Mathematical Methods in Origami Design (2009)
- Using Polyhedral Stellations for Creation of Organic Geometric Sculptures (2009)
- A General Procedure for the Construction of Mirror Anamorphoses (2010)
- Interactive Exploration of Corporate Logos: From Mercedes Benz to Sea Creatures (2010)
- Design by Subdivision (2010)
- Genetic Weapons (2011)
- Exploring the Arts with Mathematica (2011)
- Generating Chinese Knots from Arbitrary Shapes (2012)
- Dune Surfaces: A Spatial Visualization Technique for Medial Axes in the Plane or on the Sphere (2012)
- An Algorithm for Creating Geometric Dissection Puzzles (2012)
- How to 3D-print Complex Networks and Graphs (2013)
- Regular Surfaces and Regular Maps (2014)
- 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images (2015)
- A Pattern Tracing System for Generating Paper Sliceform Artwork (2015)
- Algorithmic Quilting (2015)
- Algorithms for Morphing Escher-Like Tessellations (2015)
- From Stippling to Scribbling (2015)
- Self-Avoiding Random Walks Yielding Labyrinths (2015)
- Texturing Coloured Images in Black and White (2016)
- Fostering Creativity in the Teaching of Mathematics with Project Based Learning (2016)
- Constructing 3D Perspective Anamorphosis via Surface Projection (2018)
- Glass Mosaics Using Right-Triangle Subdivision (2018)
- Mondrian Revisited: A Peek into the Third Dimension (2018)
- Voronoi Diagrams: Didactical and Artistic Applications (2018)
- Animated Motions of Exceptional Flexible Instances of Generically Rigid Graphs (2019)
- Exploring Simple Geometries Using Beaded Jewelry (2019)
- Using GeoGebra and 3D printing for introducing Voronoi diagrams in school (2019)
- Algorithms to Construct Designs for Foundation Paper Piecing of Quilt Patchwork Layers (2022)
- Algorithmic Layout of Characters in Perspective (2023)
- Constructing the Snub Cube via Intersection of Generalized Steinmetz Curves (2024)
- Algorithmic Figurative Tree Structures (2025)
- Algorithmic Generation of Interlaced Stellations (2025)
- Finding 3D Lattice Paths Exhibiting Knotted Optical Illusions (2025)
- Fold-and-Cut Lines for the Hat, Turtle, and Spectre Tiles (2025)