game design
Appears in 13 extracted records.
Back to Domains.
Representative papers
- Tatami Maker: A Combinatorially Rich Mechanical Game Board (2013)
- Three Games Involving Bungus and Prime Numbers (2014)
- [[papers/2015/bridges2015-387|Hypernom: Mapping VR Headset Orientation to ]] (2015)
- HyperRogue: Playing with Hyperbolic Geometry (2017)
- Obtaining Four Main Animation Cycles Using an Extremely Limited Set of Poses (2017)
- Creating Painting Puzzles: Math, Art, Games and Technology (2018)
- Developing Mathematical and Technological Competencies of Students Through Remodeling Games and Puzzles (2018)
- Setting a Creative Math Task with SET 3D: Modeling Physical Pieces through Digital Resources (2019)
- Gosper World: A Hexagonal Map Using Gosper Fractals (2024)
- So-Soo-Yoo: A Game of Strategy and Chance on the Number Line (2024)
- The Mathematics and Design of a New Deck of Playing Cards (2024)
- Modular Mayhem: A Playful Gateway to Mathematical Fashion Design (2025)
- Modular Mayhem: A Playful Gateway to Mathematical Fashion Design (2025)